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Our goal for this project is to create an automatic basketball shooter that can consistently launch and reload a mini basketball into the hoop.  To implement this we are creating a four-bar mechanism with a fully rotating input linkage. The output linkage would rotate backward to be loaded and then quickly released to propel the ball forward. The mechanism will be roughly the size of a medium desktop toy game that can shoot at different distances based on input velocity. Ultimately we'd like to be able to shoot the ball from various angles and distances without any human interference. 


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