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In IndoorGML representation, connectivity regarding the possibility to navigate through cells is primarily derived from the semantics and topology of cells. Semantics allows for encoding characteristic information about each cell. It is used to classify cells to provide an identity for better interpretation along with using the topology to determine the connectedness amongst connection level with other cells. An example of this would be doors, elevators, rooms, walls; all would fall into a topological layer where each cell is aware of the other cells around it to make up an entire floor plan.

It is also possible to set navigation constraints by generating options between navigable and non-navigable paths.

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Map Generation Tool


DesignGenerated MAP (Isometric View)
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Path Planning


Simulation and Results

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