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This work shows an implementation and simulation of a path planning algorithm into an indoor structured environment.

Source Code

All the source code and project files are available through the system Bitbucket in the following link:

 

2. Landmark Navigation

Landmarks are distinct features that a mobile platform or robot can recognize from its sensory input. Landmarks can be geometric shapes (e.g., rectangles, lines, circles), and they may include additional information (e.g., in the form of bar-codes). In general, landmarks have a fixed and known position, relative to which a robot can localize itself. Landmarks are carefully chosen to be easy to identify; for example,  there must be sufficient contrast to the background. Before a robot can use landmarks for navigation, the characteristics of the landmarks must be known and stored in the robot's memory. The main task  in localization is then to recognize the landmarks reliably and to calculate the robot's position.

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