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Overview
Landmark Navigation
- Block Diagram
- Block Diagram
Indoor Map Representation
- IndoorGML - Indoor Geographic Markup Language
- Cellular Space ModelSolvers
- Map
- generation Tool
- IndoorGML - Indoor Geographic Markup Language
Path Planning
Simulation and Results
References
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In order to simplify the problem of landmark acquisition it is often assumed that the current robot position and orientation are known approximately, so that the robot only needs to look for landmarks in a limited area. For this reason good odometry accuracy is a prerequisite for successful landmark detection. The picture below shows the general procedure for performing landmark-based positioning.
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Block Diagram
Indoor Map Representation
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It is also possible to set navigation constraints by generating options between navigable and non-navigable paths.
IndoorGML contains 5 (five) different layers:
L1 – TOPOGRAPHIC - Geometry | L2 - TOPOGRAPHIC - Navigation | L3 - SENSOR - Camera | L4 - SENSOR - Localization | L5 - TAGS - Semantic |
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Map Generation Tool
| Design | Generated MAP (Isometric View) | Example of GML file |
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Path Planning
Simulation and Results
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