Skip to end of metadata
Go to start of metadata

You are viewing an old version of this content. View the current version.

Compare with Current View Version History

« Previous Version 4 Next »

Why It Matters

Whether you're producing videos for an online course, sharing a photograph with students, building a slide-based presentation, or creating any type of multimedia presentation 

Our Recommendation

Based on the work of Richard Mayer1, we recommend focusing your use of multimedia by concentrating on three goals:

  1. Reduce noise
  2. Clarify complexities
  3. Build meaning

The following sections outline how to accomplish each goal.

1. Reduce Noise

This is some text

PrincipleDescription
Coherence

Carefully consider whether each multimedia component is necessary to meet the desired learning outcome.

Good and Bad Examples:

SignalingHighlight essential material.
RedundancyLimit multimedia to narration and animation when possible, avoid including redundant on-screen text.
Spatial ContiguityDisplay corresponding words and pictures near each another.
Temporal ContiguitySync corresponding visuals and audio.

2. Clarify Complexities

This is some text

PrincipleDescription
Segmenting

Allow the learner to control the pace of multimedia presentations.

Good and Bad Examples:

PretrainingProvide an opportunity for learners to learn basic, prerequisite content before launching a more complex multimedia presentation.
ModalityWhen possible, use graphics with spoken text rather than graphics with written text. On-screen text requires split attention between graphics and text.

 

3. Build Meaning

This is some text

PrincipleDescription
Multimedia

Present words and pictures rather than words alone.

Good and Bad Examples:

PersonalizationUse a conversational tone rather than a formal tone.

 

  1. Mayer, R.E. (2008). Applying the science of learning: Evidence-based principles for the design of multimedia instruction. American Psychologist, 63(8), 760-769.
  • No labels