Publishing Meshes to Rviz
Meshes are published similarly to spheres and arrows.
The only major change is replacing the marker type with MESH_RESOURCE and using
marker.mesh_resource = "package://pr2_description/meshes/base_v0/base.dae";after setting the marker.type.
A quaternion of (0,0,1,-1) placed the head in the correct orientation.
, multiple selections available,