05 - Dino Boxing Game

05 - Dino Boxing Game

3c10dc15-a396-4e21-91f9-059bbc0c41fd.jpg
Dino Boxing Game

Team Members:

Hanna Nguyen, Joshua Kreth, Alyssa Burtscher, and Kevin Contreras

 

Summary:

Our Dino Boxing game combines nostalgic physical gameplay with a mechatronic system that emphasizes coordinated robotic motion with intuitive user interaction. Using coupled mechanical linkages with a Reuleaux Triangle cam and a six-bar slider-crank, we are able to generate repeatable punching and dodging motions within a compact tabletop system. By combining simple user inputs with mechanically driven behaviors, the system demonstrates how linkage-based mechanisms can create expressive, dynamic motion while remaining robust and accessible. Our Dino Boxing game emphasizes the role of mechanism design in enhancing physical interaction and engagement in modern toys. To learn more about it, watch the video!

 

Problem Statement:

As digital entertainment continues to dominate children’s play, fewer toys actively promote physical interaction, coordination, and fine motor skill development. Many classic mechanical toys that encouraged hands-on engagement have been replaced by purely virtual experiences. Our project addresses this gap by developing a modernized, physically interactive version of the classic Rock’Em Sock’Em Robots game.

 

Table of Contents: